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Maya Chen

I make large systems fast, observable, and a joy to build on.

40M
monthly users served
8 yrs
platform engineering
Go
core stack

Experience

Spotlight

Staff Software Engineer

Northwind Systems

Lead the developer-platform team (8 engineers). Cut median deploy time from 22 min to 90 sec and drove a 40% reduction in production incidents by standardizing observability and rollouts.

Senior Software Engineer

Lumen Data

Built the real-time ingestion pipeline handling 2.5B events/day. Designed the sharding strategy that let the system scale 10x without downtime.

Software Engineer

Brightloop

Shipped the first version of the analytics API and the SDKs around it. Owned reliability for a service with a 99.98% uptime SLA.

Skills

GoRustDistributed SystemsKubernetesPostgreSQLObservabilitygRPCPlatform Engineering

Education

B.S. in Computer Science

University of Washington

Sep 2011 — Jun 2015

Projects

shardkit

Go

Open-source library for transparent database sharding in Go. 3.1k stars; used in production by several mid-size startups.

View project →

deploybeat

Rust

A tiny deploy-health watchdog that auto-rolls-back on error-rate spikes. Born as an internal tool, open-sourced after it saved three incidents.

Contact

Emailhello@example.comLinkedInlinkedin.comGitHubgithub.com
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